Gamification in Learning Workshop for CSCL Community Engagement 17-20 October 2017

A four-day workshop was held at the Learning Sciences Studio, the Faculty of Cognitive Sciences and Human Development UNIMAS, with 18 Masters in Learning Sciences students who are currently enrolled in a course on Computer-Supported Collaborative Learning (CSCL).  The workshop is aimed to provide an opportunity to construct learning materials for teachers/educators who have never used Gamification in Learning.  The Design Thinking approach is used to think through the process of training, and to determine how Gamification elements can be integrated into the training process. The training materials are designed to facilitate in the teaching of STEM subjects, namely Science, Mathematics and English for Primary Schools in Malaysia.  For the purpose of the projects, two remote schools have been pre-selected for the training.  The schools share similar demographic characteristics – they are fishing villages, predominantly Malay, and of a low socio-economic income group. The Masters students involved in the workshop this week

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