Remixed Play Workshop for Teachers of STEM Education on 3 April 2018

On 3rd of April, the CreativeCulture team had successfully conducted a workshop on Remixed Play for STEM Education which fits the theme of the STEM Education Colloquium, Sarawak Zone organised by the Ministry of Education, Malaysia that saw it being hosted by Universiti Malaysia Sarawak. The purpose of this workshop was to introduce gamification through Design Thinking approach in the teaching and learning activities of STEM subjects. A short talk touched on the potential of gameful and playful approaches for reshaping learning to better match the needs of the 21st century knowledge economies followed by hands-on training on coming up with disruptive games for teaching and learning activities. The workshop took place at Faculty of Computer Science and Information Technology which was attended by 31 teachers from different primary and secondary schools in Sarawak. In the first half of the session, led by Dr Jacey-Lynn Minoi and Associate Professor Dr Fitri

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