By CC Admin
21st International Congress for Tropical Medicine and Malaria (ICTMM 2024)
On 19 September 2024, the Gamification Approaches in Improving Awareness on Tropical Diseases workshop was successfully conducted at the Gamification Centre, UNIMAS, as part of the 21st ICTMM 2024. The
By CC Admin
Connecting Community with Nature – Using Art to Create Environmental Awareness
Art has long been recognised as a powerful medium that can spur movements and inspire people into taking action. By using the expression of visual art and other creative forms,
By CC Admin
FAiR Project Kick-Off: STEAM Beach Festival a Resounding Success at Kampung Pasir Pandak
On September 15, 2024, the first FAiR Project Kick-Off event, the STEAM Beach Festival, was held at Kampung Pasir Pandak with overwhelming success! This collaborative initiative was made possible through
By CC Admin
Cybersecurity awareness for senior citizen using gamification approach workshops
Supported by funding from IEEE Region 10 Educational Activities and IEEE Sarawak Subsection, two significant workshops were held in remote villages—Kampung Praya on 20th July and Kampung Pasir Pandak on