• Home
  • About Us
    • Meet Our Team
    • What We Do
    • Achievement
    • Gamification Centre
  • Activities
    • FAiR : Frugal Artist-in-Residence Programme
    • Hapus Malaria
    • Gamification Seminar
      • Gamification Seminar 2024
      • Gamification Seminar 2023
        • GS2023 Resources
      • Gamification Seminar 2022
        • Gamification Seminar 2022 Programme Book
      • Gamification Seminar 2021
        • Sandbox
      • Gamification Seminar 2020
    • GameChangers Talk Series
    • ACES Timeline Events
  • Toolkits
    • CC Studio
    • CC Playground
    • STEMBucket
  • PlayLab
  • Gallery
  • Contact
CreativeCulture
Home
  • Twitter
  • Facebook
  • Home
  • About Us
    • Meet Our Team
    • What We Do
    • Achievement
    • Gamification Centre
  • Activities
    • FAiR : Frugal Artist-in-Residence Programme
    • Hapus Malaria
    • Gamification Seminar
      • Gamification Seminar 2024
      • Gamification Seminar 2023
        • GS2023 Resources
      • Gamification Seminar 2022
        • Gamification Seminar 2022 Programme Book
      • Gamification Seminar 2021
        • Sandbox
      • Gamification Seminar 2020
    • GameChangers Talk Series
    • ACES Timeline Events
  • Toolkits
    • CC Studio
    • CC Playground
    • STEMBucket
  • PlayLab
  • Gallery
  • Contact
  1. Home . 
  2. Press Article

Blog

Using a community- centred pedagogical model to build social resilience through Play

Using a community- centred pedagogical model to build social resilience through Play

Blog, Press Article June 25, 2020
Communities today are now facing different challenging conditions around the world, forcing them to embrace social resilience in order to collectively cope with or respond to external pressures and interruptions.
ACES
Read more
UNIMAS holds first ever Virtual International Research Project Launch on how to build Social Resilience through Play

UNIMAS holds first ever Virtual International Research Project Launch on how to build Social Resilience through Play

Blog, Press Article June 22, 2020
Resilience refers to a person’s ability to withstand or recover quickly from challenging conditions. As the world learns to adopt and adapt to new normal, social resilience is increasingly becoming
ACES
Read more

Recent Posts

  • 21st International Congress for Tropical Medicine and Malaria (ICTMM 2024) September 19, 2024
  • Connecting Community with Nature – Using Art to Create Environmental Awareness September 18, 2024
  • FAiR Project Kick-Off: STEAM Beach Festival a Resounding Success at Kampung Pasir Pandak September 16, 2024
  • Cybersecurity awareness for senior citizen using gamification approach workshops September 9, 2024
  • Cultural Exchange Program with Chinese University of Hong Kong June 24, 2024

Tag cloud

#GBL ACES Achievement Chumbaka Co-creation Co-creativity Collaboration Computational Thinking CreativeCulture Creativity Design Thinking Drone Drone Kit Frugal Innovation Game Design Gamification Gamification Seminar GlobalHealthInitiative HealthEducation History ICTMM2024 Innovation In the News ISITI Junior Innovates Language Languange Learning Science MalariaAwareness Mathematics Music Playful and Frugal PlayLab Bus Remix Play Science SDGs Social Innovation STEM STEMBucket STEM Education STEM Learning STEM Webinar Team Game Webinar Workshop
Home

Contact Us

Address
The Gamification Centre, UNIMAS, 94300 Kota Samarahan, Sarawak
Email
creativeculture.my@gmail.com
Copyright - 2024 CreativeCulture | The Gamification Centre, Universiti Malaysia Sarawak