Ever wonder why children are so engaged when it comes to playing? Would it not be great if we could harness the factors that make games engaging and embed it into a learning environment? This blueprint is going to guide you to do just that. The content within this blueprint will take you through a step by step process to achieve the ability to remix play into your learning environment. The learning environment used as examples in this blueprint is framed by STEAM education.
STEAM education is an interdisciplinary approach that has countless benefits for learners. Among the endless benefits are learners will question more, connect the dots, solve problems, think creatively and be innovative.