The STEM webinars in collaboration with Institute of Teacher Education Batu Lintang Campus (IPG BKL) aims to introduce current ideas and trends in the STEM field to primary and secondary
CreativeCulture recently organized the 4th Gamification in Learning Seminar (GS2021) on the 13th of December 2021, with the theme Transdisciplinary Trends in Playful Learning. The seminar saw active deliberation on
The workshop presents practical ideas for Science teachers to integrate local issues about Climate Change, and the impact they have on food security, specifically Rice. The workshop takes participants on
The Gamification Centre, in collaboration with IPG Batu Lintang, recently hosted the final STEM Webinar series on 22 June 2021. Aimed at highlighting contemporary issues in STEM Education in Malaysia,
We are excited to announce our third STEM Webinar, happening on 22nd of June 2021 in collaboration with teacher educator experts in Institut Pendidikan Guru Kampus Batu Lintang, Kuching. This
The Gamification Centre, in collaboration with IPG Batu Lintang, recently hosted the second of STEM Webinar series on 8th June 2021. Featuring experts in STEM content knowledge from schools and
The Gamification Centre, in collaboration with IPG Batu Lintang, recently hosted the first STEM Webinar series on 27 May 2021. Featuring experts in STEM content knowledge from schools and universities