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CreativeCulture
Home
  • Home
  • About
    • Gamification Centre
    • Meet Our Team
    • What We Do
    • Achievement
  • Projects
    • FAiR : Frugal Artist-in-Residence
    • Hapus Malaria
    • ACES
  • Events
    • Resonance: Echoes of Nature
    • Game Jam Laut
    • Gamification Seminar
      • Gamification Seminar 2024
      • Gamification Seminar 2023
        • GS2023 Resources
      • Gamification Seminar 2022
        • Gamification Seminar 2022 Programme Book
      • Gamification Seminar 2021
        • Sandbox
      • Gamification Seminar 2020
    • Hackathon: The Climate Change – Maker Challenge
    • GameChangers Talk Series
  • Blog
  • Resources
    • CC Studio
    • CC Playground
    • STEMBucket
  • PlayLab
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Blog

Cybersecurity awareness for senior citizen using gamification approach workshops
By CC Admin
September 9, 2024

Cybersecurity awareness for senior citizen using gamification approach workshops

Supported by funding from IEEE Region 10 Educational Activities and IEEE Sarawak Subsection, two significant workshops were held in remote villages—Kampung Praya on 20th July and Kampung Pasir Pandak on
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Cultural Exchange Program with Chinese University of Hong Kong
By CC Admin
June 24, 2024

Cultural Exchange Program with Chinese University of Hong Kong

On June 23, 2024, we had the pleasure of hosting a dynamic cultural exchange program with the Chinese University of Hong Kong at our Gamification Centre. This enriching event brought
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Grab X UNIMAS Geostars 2024: A Grand Success!
By CC Admin
June 21, 2024

Grab X UNIMAS Geostars 2024: A Grand Success!

We are excited to share the highlights of the Grab X UNIMAS Geostars 2024 event on 20 June 2024. This initiative was designed to equip students with essential mapping skills
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Online Safety Awareness Program at Tunku Putra-HELP School
By CC Admin
June 11, 2024

Online Safety Awareness Program at Tunku Putra-HELP School

We are delighted to announce the successful completion of our Online Safety Awareness Program at Tunku Putra-HELP School. The workshop, which saw the enthusiastic participation of 90 students from Year
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Recent Posts

  • When Art Becomes Memory, and Memory Inspires Change October 31, 2025
  • Gamification Centre Brings STEAM Learning to Life at Tunku Putra HELP July 9, 2025
  • Inspiring Innovation for Sustainability: FAiR Project Spotlight on Bernama TV July 1, 2025
  • Turning Trash into Treasure: Plastic Sculpture Installation at Kampung Pasir Pandak June 4, 2025
  • Bringing Nature to Life: Mural Painting at Kampung Pasir Pandak May 16, 2025

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